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Unity HDRP Tutorial: Edge Detection Effect

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Apr 21, 2022
44:14

In this tutorial we'll take a look at how to create a custom post processing effect in the High Definition (HDRP) pipeline in Unity. The effect we'll setup will be a Sobel based edge detection which uses the depth and normal information to draw the outlines. πŸ“‚ Grab the full project ➠ https://github.com/GameDevEducation/HDRPTutorial_SobelEffect πŸ“ The searchable video archive is at ➠ https://www.iainmcmanus.dev/gamedev-education/ If you've got questions add a comment below or send them in for the next Q&A video πŸ€” Send in your questions ➠ https://forms.gle/ToyvqPaBFvpFLtNbA Looking for other ways to get involved? 🟠 Support the channel on Patreon ➠ https://www.patreon.com/IainTheIndie 🟑 Get the code for all the projects on GitHub ➠ https://github.com/orgs/GameDevEducation 🟒 Check out my games on itch.io ➠ http://iaintheindie.itch.io/ 🟣 Follow me on Twitter ➠ https://twitter.com/IainTheIndie πŸŽ‰ Thankyou to all of the Patrons πŸŽ‰ βž” Paul Berry βž” Grant Coble-Neal βž” Kasper Enwall βž” Adam Ercanbrack βž” Maxamillian Marsh βž” Kalvin Pearce βž” Bradley Seymour βž” SiliconOrchid βž” Callan Syratt βž” Daniel Williams #Unity #Tutorial #GameDev

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Unity HDRP Tutorial: Edge Detection Effect | NatokHD