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Unity Multiplayer Tutorial Part 6- Player Health

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Apr 4, 2020
5:23

In this video we look at SyncVar's and how to synchronize variables across the network by making a player health script. This allows us to take the re-spawn method out of the LaserGun script (it really should never have been there!) and create a bit more functionality by having the weapon make a certain amount of damage rather than instantly re-spawn the player.

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Unity Multiplayer Tutorial Part 6- Player Health | NatokHD