In this video we write some code to track and synchronize the health of the player across the network. We also finish the code for the gun so that it can now do damage to the players.
And it wouldn't be complete if we didn't respawn the player when their health gets to zero.
Hopefully I have managed to simplify the amazing PUN library a little for you and you see how it is possible to get started on Multiplayer games in Unity.
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Unity Multiplayer Tutorial using PUN: Part 5- Health and Respawns | NatokHD