I spent days trying to figure out 5 lines of code... here it is for you to enjoy and use. Walk forward and look around.
Code bellow:
void Update () {
if (input.GetKey("w") == true)
transform.Translate(0, 0, .07f);
float mousemovement = input.GetAxis("Mouse X");
Vector3 look = new Vector3(0, mousemovement, 0);
transform.Rotate(look);
}
You can change your mouse sensitivity by going to your input manager and changing the sensitivity for the Mouse X to a value of "1".
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UNITY - Simple Movement W/ Mouse in 5 lines | NatokHD