Unity Tutorial - Custom Serialization
In this tutorial we are going to look at how to setup custom serialization in Unity. In particular we are going to create a serializable wrapper around System.Type to allow us to easily select types in the inspector. 🎞️ Chapters 00:00 Introduction 01:45 Creating our skeleton classes 03:15 Building our SerializableType script 05:50 Hooking into the Unity Serialization logic 09:00 Implementing equality testing 09:45 Setting up our test script 12:00 Implementing our custom property drawer 24:20 Testing the SerializableType 📂 Grab the full project ➠ https://github.com/GameDevEducation/UnityTutorial_CustomSerialisation If you've got questions add a comment below or send them in for the next Q&A video 🤔 Send in your questions ➠ https://forms.gle/ToyvqPaBFvpFLtNbA 📁 The searchable video archive is at ➠ https://www.iainmcmanus.dev/gamedev-education/ Looking for other ways to get involved? 🟠 Support the channel on Patreon ➠ https://www.patreon.com/IainTheIndie 🟡 Get the code for all the projects on GitHub ➠ https://github.com/orgs/GameDevEducation 🟢 Check out my games on itch.io ➠ http://iaintheindie.itch.io/ 🟣 Follow me on Twitter ➠ https://twitter.com/IainTheIndie 🎉 Thankyou to all of the Patrons 🎉 ➔ Arman ➔ Kieran B ➔ Grant Coble-Neal ➔ John Kenneth Douglas ➔ Kasper Enwall ➔ Tylah Heil ➔ James McCarthy ➔ Travis Mosier ➔ Sam Orme ➔ Benjamin Russell ➔ Seriphis ➔ SiliconOrchid ➔ Callan Syratt ➔ Serj Tomas #Unity #Tutorial #GameDev
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