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Unity Tutorial: First Person Controller (Part 1 - Movement and Looking)

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Feb 17, 2022
1:00:48

First Person Characters are a common feature in a lot of games. In this tutorial we're going to start building our own First Person Controller that uses a Rigidbody and the new Input System. In the first part we'll setup basic movement (including slope limits) and camera looking (including pitch limits and inverted controls). πŸ“‚ Grab the full project ➠ https://github.com/GameDevEducation/UnityTutorial_CharacterController/tree/Part-1-Basic-Movement πŸ“ The searchable video archive is at ➠ https://www.iainmcmanus.dev/gamedev-education/ If you've got questions add a comment below or send them in for the next Q&A video πŸ€” Send in your questions ➠ https://forms.gle/ToyvqPaBFvpFLtNbA Looking for other ways to get involved? 🟠 Support the channel on Patreon ➠ https://www.patreon.com/IainTheIndie 🟑 Get the code for all the projects on GitHub ➠ https://github.com/orgs/GameDevEducation 🟒 Check out my games on itch.io ➠ http://iaintheindie.itch.io/ 🟣 Follow me on Twitter ➠ https://twitter.com/IainTheIndie πŸŽ‰ Thankyou to all of the Patrons πŸŽ‰ βž” Kasper Enwall βž” Maxamillian Marsh βž” Kalvin Pearce βž” Bradley Seymour βž” Callan Syratt βž” Serj Tomas βž” Daniel Williams #Unity #Tutorial #GameDev

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Unity Tutorial: First Person Controller (Part 1 - Movement and Looking) | NatokHD