Unity Tutorial: First Person Controller (Part 1 - Movement and Looking)
First Person Characters are a common feature in a lot of games. In this tutorial we're going to start building our own First Person Controller that uses a Rigidbody and the new Input System. In the first part we'll setup basic movement (including slope limits) and camera looking (including pitch limits and inverted controls). π Grab the full project β https://github.com/GameDevEducation/UnityTutorial_CharacterController/tree/Part-1-Basic-Movement π The searchable video archive is at β https://www.iainmcmanus.dev/gamedev-education/ If you've got questions add a comment below or send them in for the next Q&A video π€ Send in your questions β https://forms.gle/ToyvqPaBFvpFLtNbA Looking for other ways to get involved? π Support the channel on Patreon β https://www.patreon.com/IainTheIndie π‘ Get the code for all the projects on GitHub β https://github.com/orgs/GameDevEducation π’ Check out my games on itch.io β http://iaintheindie.itch.io/ π£ Follow me on Twitter β https://twitter.com/IainTheIndie π Thankyou to all of the Patrons π β Kasper Enwall β Maxamillian Marsh β Kalvin Pearce β Bradley Seymour β Callan Syratt β Serj Tomas β Daniel Williams #Unity #Tutorial #GameDev
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