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Unreal C++ create dispatcher delegate node

5.2K views
Nov 20, 2020
14:00

In this video, i explain how to create from UE4 C++ custom dispatcher node. With that, you can call from C++ nodes in blueprints and from Blueprints coz you have BlueprintCallable node. Documentation: https://docs.unrealengine.com/en-US/Programming/UnrealArchitecture/Delegates/Events/index.html C++ code of the project: https://github.com/Dima3922/UE4-dispatcher-node-Ferox-tutorial To save your time you can download that project from Patreon: https://www.patreon.com/posts/ue4-c-create-45256062 Custom development and more: https://OwlDevStudio.com/ Crypto: BTC bc1q55zezysg8efvlvg5ljkrf0unnp7mhe9nuf2gwm USDT Tether TRC20 TNuFfYXYmqkyQ6gZK4yXvRmdeeeJr8svcG DOGE DHZ7WNZwjm6Xq9QAHpPzm53PDQNxVoCtQ4

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