In this video, i explain how to create from UE4 C++ custom dispatcher node. With that, you can call from C++ nodes in blueprints and from Blueprints coz you have BlueprintCallable node.
Documentation:
https://docs.unrealengine.com/en-US/Programming/UnrealArchitecture/Delegates/Events/index.html
C++ code of the project:
https://github.com/Dima3922/UE4-dispatcher-node-Ferox-tutorial
To save your time you can download that project from Patreon:
https://www.patreon.com/posts/ue4-c-create-45256062
Custom development and more:
https://OwlDevStudio.com/
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Unreal C++ create dispatcher delegate node | NatokHD