In this video, i explain how to create a blueprint node with an Event call back from C++.
Documentation:
https://docs.unrealengine.com/en-US/Programming/UnrealArchitecture/Delegates/Dynamic/index.html
C++ code:
https://github.com/Dima3922/UE4-Function-with-call-back-Ferox-tutorial
To save your time you can download that project from Patreon:
https://www.patreon.com/posts/ue4-c-node-45254910
Custom development and more:
https://OwlDevStudio.com/
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