Solution to add C++ call back when controller (PS or Xbox) is connected or disconnected, with that we can pause the game and it's important to publish games with controllers support.
To save your time you can download that project from Patreon:
https://www.patreon.com/posts/unreal-call-back-102417861
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00:00 Intro
00:38 Developing
07:58 Got error
08:10 Fix for strange error
08:37 Editor blueprint binding C++ callback
10:41 Final result with Xbox controller on Connect and Disconnect from PC
#unreal #controller #C++