In this tutorial I will show you how to use the "Component MoveTo" Node to make modular elevators, replicating mechanics commonly found in the Soulslike genre of games.
Timestamps:
00:00 Intro
00:18 Creating the Elevator BP
03:57 Begin Overlap
05:42 Pressure Plate Down
10:01 Move Elevator
13:58 Attempt Reset
16:42 Pressure Plate Up
17:33 End Overlap
18:28 Construction Script
19:55 Setting Top & Bottom Variables
20:42 Testing
20:52 Components VS SK-Meshes
22:00 Outro
Software used (in order):
Unreal Engine 5
I was inspired while playing through FromSoftware games, taking note of how the elevators work.
One simple way to learn Unreal Engine, and gamedev in general, is to find small things in your favourite games, and try your best at recreating them!