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Visibility Culling - 3D Optimizations in GameMaker

1.1K views
Oct 8, 2025
21:06

GameMaker finally added a function that lets you quickly check if a spherical region is visible to the camera! And then they didn't tell anyone about it... for 6 months. Thanks gamemaker! This will be in the regular monthly version starting in 2024.14. Here's the repository where I'll be putting the demo code: https://github.com/DragoniteSpam-GameMaker-Tutorials/3DOptimizationDemos The changes made in this video are on their own branch. tba Recycling matrices: https://youtu.be/try2RX4IVlQ 3D optimization playlist: https://www.youtube.com/playlist?list=PL_hT--4HOvrf_CJSA7fVU1tkjGVv5Sq2t 0:00 Introduction 0:59 What's going on with frustum culling? 2:35 sphere_is_visible 9:44 Computing a bounding sphere (the cheap way) 15:15 The scale of the bounding spheres 19:58 The end #GameMakerUpdate #gamemaker3d #GameMaker3DOptimization - - - - - I've now made that Patreon: https://www.patreon.com/wizardragon That promised social media link spam. https://twitter.com/DragoniteSpam Transition / idle music is by my old friend Kamex: https://www.youtube.com/user/GreatGabite/about Rate, comment, subscribe, watch more, enjoy!

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Visibility Culling - 3D Optimizations in GameMaker | NatokHD