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Wave Animation with Instances | Blender Geometry Nodes Tutorial

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Jun 4, 2025
13:29

Learn how to create a looping wave animation in Blender using only Geometry Nodes. We’ll use the Wave Texture, Set Position, and Point Scattering for full procedural control. No keyframes needed! 👉 Check out my Blender playlist for more tutorials: https://www.youtube.com/watch?v=rYKOAjIt0ug&list=PLd-MHKokrnxq0ZFuGXvezp6TfN1Q2DAAb ☕ Join my Patreon for free project files and more! https://patreon.com/Augury ⏰ Timestamps: 00:00 - Introduction 00:15 - Tutorial starts 01:14 - Wave Texture for displacement 03:59 - Adding in Noise for displacement 05:15 - Distributing points on faces 08:10 - Making objects to scatter 09:01 - Instancing the collections on the mesh 11:28 - Adding in some randomness to the instances to make it look better 13:00 - Outro 🧠 What You Will Learn: - How to animate geometry using the Wave Texture and Set Position node for smooth, looping wave motion without keyframes. - How to enhance displacement with Noise Textures to add organic variation to your animation. - How to scatter points across a mesh surface using Geometry Nodes for procedural object placement. - How to instance custom objects or collections onto those points for flexible, scalable designs. - How to add randomness to the instances (like rotation, scale, or position) to break uniformity and create a more natural look. 🌟 Welcome to Augury! Here, you'll find a variety of tutorials on what I am into at the time, tips, and tricks to help you master Blender and bring your 3D creations to life. Don’t forget to subscribe to follow the journey. #blender #3dart #proceduralart #geometrynodes

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Wave Animation with Instances | Blender Geometry Nodes Tutorial | NatokHD