In this video I'd like to share with you about how to create a scenario where players are tasked to disarm, take and secure an HVT. Different method to create scenario compared to the older video, but the same result.
Mods used to accompany ACE:
Speshal Core (for aesthetical reason)
Breach - Rewrite (for aesthetical reason)
POLPOX's Base Function (remove when playing on MP)
POLPOX's Artwork Supporter (remove when playing on MP)
Condition on mission's trigger:
animationState unitTarget == "ACE_AmovPercMstpScapWnonDnon";
Condition on independent trigger:
!alive unitOther;
On Activation on independent trigger:
[unitTarget, true] call ACE_captives_fnc_setSurrendered;
Timestamp:
00:07 Scenario overview
01:02 Setting tasks and triggers
02:53 New trigger to "demoralize" target
03:44 Testing
Music on video:
"Sharper Claws" by Ondrej Konvicka
#games #arma3 #arma3mission #tutorial #milsim
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[ACE] Task about Arresting HVT (Alternative) - Arma 3 3den Editor Tutorial | NatokHD