In Part 2 of the Unreal Engine 5 Inventory System tutorial series, we’ll design and build the Inventory UI using Blueprint Widgets.
We’ll make the inventory visual, display all item slots dynamically, and prepare it for drag & drop interactions in the next part.
Textures used throughout the tutorial: https://drive.google.com/drive/folders/15t5Uo7ePI4OogRIr0TEK3Vu0fJhD0ulg?usp=sharing