In Part 5 of the Unreal Engine 5 Inventory System tutorial series, we’ll bring our Item Info Panel to life with real functionality.
We’ll make the panel update dynamically based on the selected item, handle item focusing and unfocusing, and ensure the displayed details (image, quantity, and rarity) always match what’s currently selected.
Textures used throughout the tutorial: https://drive.google.com/drive/folders/15t5Uo7ePI4OogRIr0TEK3Vu0fJhD0ulg?usp=sharing