Playing the Scripted Set Piece
Cinematic set-pieces are often a showcase for a game's production values, with the interactive element being pushed to one side. It's time to take a look at these largely-scripted scenes, not for their scale or their technology, but for the potential and miss-steps of their gameplay. Follow me on twitter or support me on Patreon if you're into that sort of thing: https://twitter.com/Turbo_Button https://www.patreon.com/turbobutton Recommended watching: "The Evolution of Uncharted's Convoy Chase" https://www.youtube.com/watch?v=ThFE6Tzuk_g Hitman: Absolution footage from JagOfTroy (worldoflongplays) Games shown (in order of appearance): Uncharted 3 Spec Ops: The Line Rise of the Tomb Raider Tomb Raider Uncharted 2 Uncharted 4 Half Life 2 Half Life 2: Episode 2 Splinter Cell: Blacklist Hitman: Absolution Splinter Cell: Pandora Tomorrow Splinter Cell: Chaos Theory Splinter Cell Music: Ratatat - Loud Pipes Hocus Pocus - On and On (Instrumental) Kero One - This Life Ain't Mine (Instrumental) Ratchet and Clank: Going Commando - Silver City The Social Network - A Familiar Taste Pete Rock - Glowing Trackmania 2 - Tachmania Tekken Tag Tournament 2 - Battle Cry
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