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S&box Tutorial: Physics and Joints (Playermodel Guide #2)

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Aug 10, 2024
12:47

Join our discord for more awesome content or support! https://discord.gg/mMzeBhBjYC Download the files used in this video here: https://github.com/Small-Fish-Dev/Playermodel-Guide/tree/Episode-2 In this episode we begin adding physics to your model, getting accurate and optimized collisions, and knowing what makes a ragdoll tick. Previous Episode: https://www.youtube.com/watch?v=1-L8BvNAbjQ&list=PLIcPBTNc7_9rYy9Oa_y83NlSmVO6EL9vW&index=2 Next Episode: https://www.youtube.com/watch?v=DyP6FM40hTo&list=PLIcPBTNc7_9rYy9Oa_y83NlSmVO6EL9vW&index=4 Our Discord server: https://discord.gg/rx2qqTqv36 Site: https://smallfi.sh Twitter: https://twitter.com/SmallFishDev 00:00 Intro 00:22 Physics Shapes 00:44 Editing Physics Shapes 02:40 Physics Mesh 03:42 Physics Hull from render 04:02 Editing Physics Hulls 04:27 Physics Optimization 05:17 Physics Hull file 05:40 Concave Hulls 06:27 Hull Files Optimization 07:38 What Makes a Ragdoll 08:15 Physics Joints 08:45 Editing Joints 09:35 Limbs Falling Off 10:37 Limiting Joint Rotations 11:02 Parent and Child Rotations 11:25 Pitch Yaw Roll 12:21 This method sucks and takes too long

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S&box Tutorial: Physics and Joints (Playermodel Guide #2) | NatokHD