SEQUEL Kludge - Postgame boss #1
Ver. 1.00 Going through Kludge's postgame right now. I'm not really sure about all the party building options at this point, so I'm just sticking together whatever fits and hoping for the best. When it's translated, I'll probably come back to these videos and formalize better strats. Anyways, the build used right now takes advantage of Lusika's insane buffs and regen combined with Yubeil's high defensive stats and aggro tanking. Overall, with Incite tanking and 40% HP regen from buffs, Yubeil can easily recover from any attacks thrown at her. By adding barrier spam from Lusika's individual and party buffs, Yubeil will be nigh unkillable for the rest of the fight. On the offensive side, it's a charge meta using Yorunaya's axe attacks and Dita's defense nullification debuff to achieve multiple burst turns over the course of the battle. As long as Yubeil can survive, there's more or less no risk involved to setting up Berserker, Charge, Power Up, and Luck Up onto Yorunaya. The boss isn't anything too special; it can really only kill your party members one at a time. It has a special debuff that forces your party members to move last, but aside from that, you'll almost always outspeed it. Only thing to really note is that its attacks can inflict paralysis, so bring accessories for that. That's pretty much it, I'll be going after the other bosses. The order for doing them is probably all mixed up for me already, so the numbering for these videos won't make sense at all. Hopefully that removes any sense of continuity to prevent spoilers, but I apologize in advance if it doesn't.
Download
0 formatsNo download links available.