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T7 Bob QuickNotes

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Feb 26, 2018
7:24

Bob Richards, a big character with an extremely evasive hitbox and amazing pressure tools. He's also the only man in the world who can defy Newton's 2nd Law of Motion =p. Note that in all these combos, you can substitute the FF+3 filler with Db+2 and the Post S! CD+1 filler with FF+3, it's more practical in a real match. My preferred combo structure is pretty optimal and is mostly designed with infinite stages in mind so it's a bit different than most Bob combos out there because I like ending with B+3 to reset the situation to neutral rather than doing B1+2 for oki. What that means is that his optimal damage combo is not necessarily his most flexible combo for certain situations--keep that in mind. For high level Bob gameplay, watch Saint , Kor, NYCFab, and CrowderJoe for reference ----------------------------------------------------------------------------------------------------------------------------------------------------------------------- Standing Block Punishers [i10] 112, 21,14 [i12] F+23 [i14] Df+12 [i16] Uf1+2,4_1+2 [i18] Db1+2 WS Block Punishers [i11] Ws+4 [i14] Ws+21 Stagger Lows Uf+3 Whiff Punishers B+3 F+23 Uf1+2,1+2 Db1+2 CD+2 Punishing Low Stances B+22 D3+4 D+1 B+3 Plus Frame Moves U3+4 (+2 at max range) BAL 3 Db3+4 Db3+4,4 WR3+4 WR3+4(hold) Rage Drive WR3+4(hold)~f Rage Drive into BALL STANCE Wall Splat Moves (This is not an exhaustive list, just moves that I enjoy and prefer as wallsplatters) CD 4, 1+2 (Hellsweep) Situational WR 3+4 FF+2 SS1+2 CD+1 CD1+2 (Hold 1+2 to make it safe on block) BAL 2 U1+2~1 F1+2 Df+32 F+23 Uf1+2,4 FF+44 1,2,1+2 FC Df~D~Df 1+2 Grab FF1+2 Throw, F+2 W! Wall Combos W! SSR B+2244 Resplat! Uf+2,3,3+4 W! SSR B+2244 Resplat! B+22, D3+4 Resplat Moves: Backdash Db+2, SS B+22, SS B+2244 Post S! Wallcarry Db+2 B+22 D+24 D+23 Low Parry Combo B! Db+2, D+34 S! CD+1, D+23, B+3 Floater Combo Ws+4, 2, Uf1+2,4 S! D+23, B+3 Getup 3 Combo Ws+4, 2, Uf1+2,4 S! D+23, B+3 Standard Combos Uf+3, Db+2, 2, Uf1+2,4 S! D+23, B+3 (62) Uf+3, D+23, Df+1, D+34 S! D+23 (62) Uf+3 FF+3, D+34 S! CD+1, D+23, B+3 (68) Ws+21, Db+2, D+34 S! CD+1, D+23, B+3 CH Combos D+1, crouch cancel B+3 3,4 (2nd hit CH), B+3 Uf+44 (2nd hit CH), B+3 Ws+22 (2nd hit CH), B+3 Df+311 (Last hit CH), D3+4 Magic 4, Uf1+2,4 S! CD+1, D+23, B+3 D+34, D+34 S! CD+1, D+24 B+3, B+2, D+34 S! CD+1, D+23, B+3 Df+2, FF+3, D+34 S! CD+1, D+23, B+3 Ws1+2, Db+2, D+34 S! CD+1, D+23, B+3 F+34 (2nd hit CH), dash up Db+2, D+34 S! CD+1, D+23, B+3 D+23 (2nd hit CH), FF+3, D+34 S! CD+1, D+23, B+3 BT D+2, Db+2, D+34 S! CD+1, D+23, B+3 U3+4, Ws+21, Uf1+2,4 S! D+23, B+3 CD+1 S! CD+1, Df+1, B+22, D+23, B+3 Uf1+2,4 (2nd hit CH) S! CD+1, Df+1, B+22, D+23, B+3 1,2,1+2 (last hit CH) S! FF+3, Df+1, B+22, D+23, B+3 BAL 1, FF+3, D+34 S! CD+1, D+23, B+3 BAL 2 S! crouch cancel CD+4, B+22, d+23, B+3 Other Combo Situations F+4, B+3 214, B+3 4,3,3+4, B+3 Ws+3,3+4 (Last hit connects) crouch cancel B+3 WR+12, B+3 FF3+4, B+3 Db+4433(Last hit connects), D3+4 FF1+2 Throw, F+4 S! CD+1, B+22, D+23, B+3 FF1+2 Throw(At the wall), F+2 W! b+22, D3+4 Db1+2, F+4 S! CD+1, B+22, D+23, B+3 Df3+4,4 S! CD+1, B+22, D+23, B+3 BB+4, B+2, D+34 S! CD+1, D+23, B+3 BAL 4, crouch cancel D+34 S! CD+1, D+24 CD+2, dash up Uf n 4, d+34 S! dash CD+1, d+23, B+3 RAGE DRIVE COMBOS Uf+3, Db+2, Db+2, 2, Uf1+2,4 S! WR 3+4(hold), can get a guaranteed FC d+4 if you hold down after the Rage Drive --------------------------------------------------------------------------------------------------------------------------------------------------------------- Sources for Reference Epsilon_'s Console/PC T7 Bob Primer http://www.tekkenzaibatsu.com/forums/showthread.php?threadid=132581 EvilBowofCereal Bob BnB Combos https://www.youtube.com/watch?v=L0PNZbviEio Hurtbox Bob Combo Breakdown https://www.youtube.com/watch?v=jZAMoPco-b0

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T7 Bob QuickNotes | NatokHD