General information on my new tutorial series that gives thorough, step by step instructions with minimal editing on how to build what I consider to be three core systems for many types of games: items, an interaction system, and an inventory system.
July 2025 update:
I did perform some more updates to the code beyond the last video I made for this course and added a few more features. If you want to clone the repo to follow along and see the differences, or simply just want the finished product directly, it can be found here:
https://github.com/PenceGL/CSTutorial