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[UE5 Tutorial] MPS V3 - Adding Characters / Meshes

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Dec 30, 2022
13:48

MP System V3: https://www.unrealengine.com/marketplace/en-US/product/mp-system?sessionInvalidated=true Adventure Character by Bugrimov Maksim: https://www.unrealengine.com/marketplace/en-US/product/adventure-character FPS Starter (Pack) by Bugrimov Maksim: https://www.unrealengine.com/marketplace/en-US/product/fps-starter-pack-01 Character Factory Vol 3 RuSpecial by TalkingDrums: https://www.unrealengine.com/marketplace/en-US/product/character-factory-vol-3-ruspecial Camera_FP Bone coordinates: X = 0.00 ; Y = -0.015 ; Z = 1.694 This is the third tutorial in a series covering all aspects of setting up your game with the MP System V3. This tutorial covers 3 ways on how to add your character meshes to the system. This can be as simple as two clicks in a blueprint and as deep as adding multiple sub meshes with custom properties. This tutorial also covers adding your characters from blender, so that you maintain complete control. Note: Custom Animations and Class Properties will be covered separately. Video timestamps: 00:00 - Intro 00:13 - Import & Setup 01:35 - Method 1 - Load Single Mesh 02:44 - Method 2 - Multi Mesh Pose 08:56 - Method 3 - Replace Base Mesh Script: https://docs.google.com/document/d/1CFMoU0GiDCUj3J8pWBJT7kGAWsSWEFKw/edit?usp=sharing&ouid=104879393137081803099&rtpof=true&sd=true Music: Atlas - Blut Own

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