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Unity Junior Programmer - Unit 4 [Exercise]

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Sep 12, 2025
2:23

Sumo Ballz Did the project and added some features to make more of a game. I made clips to demonstrate added features and make a more timely video: - Added scoring [no points added when player is dead and enemies continue to fall] - Added persistent High Score. When Unity is restarted the high score is intact. Manually resettable - Added "Get Out of Jail" enemy waves can get big, if the player is trapped for too long, and impulse is added to help give a chance to escape, and free up game play. - Added music [credit: Board of Canada] - Added SFX per ball type - Added animated power up and power up icon - Added end of power up flash as indicator time is almost up - Added stackable power ups. If time is running out, blink stops and time is added. - Added new life with point threshold [lowered in the demo to show layered +1 Life graphic] - Enemy tracking resets when player is dead. Realigns to respawn. - Restart and Quit from menu.

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Unity Junior Programmer - Unit 4 [Exercise] | NatokHD