Unity Tutorial: Character Controller (Third Person Camera Modes)
In this next part of the character controller series we're going to look at expanding our third person camera options to create an ""unlocked"" camera where the character facing is based on the direction of movement. 🎞️ Chapters 00:00 Introduction 01:22 Expanding our camera modes 02:15 Updating our movement transform 08:20 Restoring camera panning 15:40 Aligning the avatar to the direction of movement 📂 Grab the full project ➠ https://github.com/GameDevEducation/UnityTutorial_CharacterController/tree/Part-18-Third-Person-Camera-Modes If you've got questions add a comment below or send them in for the next Q&A video 🤔 Send in your questions ➠ https://forms.gle/ToyvqPaBFvpFLtNbA 📁 The searchable video archive is at ➠ https://www.iainmcmanus.dev/gamedev-education/ Looking for other ways to get involved? 🟠 Support the channel on Patreon ➠ https://www.patreon.com/IainTheIndie 🟡 Get the code for all the projects on GitHub ➠ https://github.com/orgs/GameDevEducation 🟢 Check out my games on itch.io ➠ http://iaintheindie.itch.io/ 🟣 Follow me on Twitter ➠ https://twitter.com/IainTheIndie 🎉 Thankyou to all of the Patrons 🎉 ➔ Grant Coble-Neal ➔ Daniel ➔ John Kenneth Douglas ➔ Kasper Enwall ➔ GnGr ➔ Tylah Heil ➔ James McCarthy ➔ Rise Reign ➔ Benjamin Russell ➔ Seriphis ➔ SiliconOrchid ➔ Callan Syratt ➔ Serj Tomas ➔ Nathan Wilson #Unity #Tutorial #GameDev
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