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Zeldalike Development | Throwing Pots

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Mar 27, 2026
13:45

In this second dev vlog for my ongoing Zeldalike game development project using the Godot Game Engine, I cover a plethora of new features in my project. You can now interact with pots by dragging, pushing, lifting, dropping, and (yes) throwing them! But that's not all that's covered here... there's so much new content to explore! Pickups? Rupees (uh... beads)? Hearts? Stamina and Magic resources? Check it out! ###===============### RESOURCES ###===============### Itch.io Resources: CHARACTER AND ENVIRONMENT: https://16pixel.itch.io/adventure-rpg-asset-pack GitHub Repository: https://github.com/TLBainter/ZeldaLike ###===============### CHAPTERS ###===============### 00:00 Introduction 00:28 Debug Variables 01:14 State Machine 03:18 Push/Drag/Lift/Throw 05:50 Resources 08:07 Pickups! 09:17 Dialogue 11:43 Currency 12:32 Conclusion

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Zeldalike Development | Throwing Pots | NatokHD