A 10 minute-ish rapid fire overview of basic Steering Behaviours / Behaviors. This includes: Seek, Flee, Arrive, Intercept, Evade, Wander and Obstacle Avoidance.
Artificial Intelligence in Games: https://amzn.eu/d/fGpdqHc
Game AI Uncovered (Volume One): https://amzn.eu/d/9mTfYcD
Game AI Uncovered (Volume Two): https://amzn.eu/d/2NdxyWD
Game AI Uncovered (Volume Three): https://amzn.eu/d/hBXAbx7
© 2025 Paul Roberts
References:
Roberts, P. (2023) Artificial Intelligence in Games. CRC Press, Chapter 3, pp. 29-72.