Unity Tutorial: First Person Controller (Part 3 - Stairs and Ceilings)
In the third part of the series on building our own rigidbody-based First Person Character controller we're going to be adding in support for stairs, avoiding getting stuck in the ceiling and adjusting physics materials dynamically to help out with the movement behaviours. 📂 Grab the full project ➠ https://github.com/GameDevEducation/UnityTutorial_CharacterController/tree/Part-3-Stairs-Ceiling-And-Friction 📁 The searchable video archive is at ➠ https://www.iainmcmanus.dev/gamedev-education/ If you've got questions add a comment below or send them in for the next Q&A video 🤔 Send in your questions ➠ https://forms.gle/ToyvqPaBFvpFLtNbA Looking for other ways to get involved? 🟠 Support the channel on Patreon ➠ https://www.patreon.com/IainTheIndie 🟡 Get the code for all the projects on GitHub ➠ https://github.com/orgs/GameDevEducation 🟢 Check out my games on itch.io ➠ http://iaintheindie.itch.io/ 🟣 Follow me on Twitter ➠ https://twitter.com/IainTheIndie 🎉 Thankyou to all of the Patrons 🎉 ➔ Grant Coble-Neal ➔ Kasper Enwall ➔ Adam Ercanbrack ➔ Maxamillian Marsh ➔ Kalvin Pearce ➔ Bradley Seymour ➔ Callan Syratt ➔ Serj Tomas ➔ Daniel Williams #Unity #Tutorial #GameDev
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